1: How do you manage dependencies in a C++ project?
2: What are the benefits of using C++20 coroutines for asynchronous programming?
3: How do you implement a basic data structure (e.g., stack, queue) in C++?
4: What is the purpose of std::lock in thread synchronization?
5: How do you create a simple file manager in C++?
6: Explain the role of std::variant in type-safe unions.
7: How do you implement a basic console game in C++?
8: What are the performance implications of using global variables?
9: How do you create a simple HTTP request library in C++?
10: What is the significance of std::optional for optional values?
C is a general-purpose programming language that is widely used for system programming and application development.
C++ is a high-level programming language that supports object-oriented, procedural, and generic programming paradigms.
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A linked list is a linear data structure where each element is a separate object, and elements are linked using pointers.
A stack is a linear data structure that follows the Last In First Out (LIFO) principle, where elements are added and removed from the top.
Strings are sequences of characters used to store and manipulate text in programming, offering various operations for data handling.
Computer Networking refers to the practice of connecting computers and devices to share resources and information.
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Theory of Computation deals with understanding the capabilities and limitations of computers in solving problems.
HTML (HyperText Markup Language) is the standard markup language for documents designed to be displayed in a web browser.
The Internet of Things (IoT) is a network of interconnected devices that communicate and exchange data with one another.